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Cyberive

A Device for playing Psychogemographical Dérive Game with AI

2025.06
Cyberive
AI Game Embodied Interaction Dérive Theory

About the Project

Cyberive product

Core Mechanism

Each slime embodies an emotional theme. By analyzing the environment through captured images, the system generates context-aware prompts and subtle directions. Users respond through photography and voice descriptions. The system evaluates resonance with the chosen theme and provides immediate feedback and rewards, transforming open-ended wandering into a sustained experiential loop.

Core mechanism diagram

Experience Loop

Drift → Record → Reward → Incubate

Device in use

Prototype

Prototype PCB

The portable prototype is built on a Raspberry Pi Zero 2 W, featuring dual displays (LCD for visuals, OLED for dialogue), a camera for environmental capture, and an I2S microphone for voice and ambient sound input. A Python-based state machine orchestrates multimodal perception and generative feedback. Core functions—including prompt generation, visual/text output, and interactive flow—have been validated.

Significance

Cyberive shifts prompts from static instructions to situated generation, transforms documentation into a memory-and-motivation system, and introduces character growth through incubation. It reframes urban wandering as an embodied, reflective, and evolving dialogue between human perception and artificial intelligence.

Bachelor Degree Project
Download Thesis (Chinese Version)